Sound Design

This is one of my school projects where I implement sounds into a game. The various sounds you hear was implemented in Wwise software. The closer or further away you get to certain objects projects different ranges of sound. The Graveyard.

This is another sound design example. In this project I had to make sounds for the different ground textures. There are other sounds; such as jumping, running, and grunting made by me. Character design.

Mannings_Nicholas_MAXAAE
Nicholas Mannings
Mannings_Nicholas_Radio Imagin
Mannings_Nicholas_Voiceover
Mannings_Nicholas_Radio Imagin

Radio Imaging & Voice-over

Mannings_Nicholas_Radio Imagin
Mannings_Nicholas_Radio Imagin

This is an example of edited radio commercials for T.V. and radio. I used sfx from different sources and tying them together to either promote a live show or the radio companies hours of operation and type of theme.

Ambience_song
Week4_Vac_Song

Abelton Live - Groove tracks

These are examples of working in Abelton Live for the first time. I have added loops and different grooves to premade drum tracks. Still in the learning process but learning this particular daw goes great with other software programs; such as ProTools and Logic.